jgtengineer
Helluva Engineer
- Messages
- 2,970
What i'd really liek to see is some synergistic play calling, on both sides of the ball. I feel we are droppign into shell coverage and not disguising blitzes well enough recently if we blitz at all nor do i think we are running enough lurk or robber.
On offense, we are predictable but don't seem to have play action off of that, we also are not using our tight ends at all to aid over the middle giving sims a tall target to throw it up to. I'd like to see a bit more medium routes to tight ends to maybe open up the run game and freeze backers at the second level . This should help our off tackle.
As for the run game, I think Traps and draws might need to start playing a bigger role. Its obvious we can't get push up the middle these two play designs are for punishing over penetration we need to take advantage of a weakness.
I'd also like to see us utilizing more mesh concepts int eh passing game to get our speedy recievers to the perimeter and open up the back out of the backfield and deep post off the concept.
On offense, we are predictable but don't seem to have play action off of that, we also are not using our tight ends at all to aid over the middle giving sims a tall target to throw it up to. I'd like to see a bit more medium routes to tight ends to maybe open up the run game and freeze backers at the second level . This should help our off tackle.
As for the run game, I think Traps and draws might need to start playing a bigger role. Its obvious we can't get push up the middle these two play designs are for punishing over penetration we need to take advantage of a weakness.
I'd also like to see us utilizing more mesh concepts int eh passing game to get our speedy recievers to the perimeter and open up the back out of the backfield and deep post off the concept.