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Possible Tweak to NFL OT
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<blockquote data-quote="FredJacket" data-source="post: 535844" data-attributes="member: 2843"><p>Personally, I don't really have any big problem with the way the NFL handles overtime. But lots of talk after KC didn't get opportunity (per rules) to possess ball & lost their AFC championship game on Sunday.</p><p></p><p>Here's something I was thinking about... shoot holes in this idea.</p><p></p><p>Some underlying goals:</p><p>1) Limit as much as possible the "extra" time. Don't want drawn out OT.</p><p>2) Have a winner (avoid ties... regular season issue).</p><p>3) Avoid scenario where a team may never get offensive opportunity.</p><p></p><p>Ok. Here goes:</p><p>Team A starts possession with 0:00 on clock & clock runs UP as they play their possession. Clock stops/starts per normal "end of game" rules. When/if they score (3 or 6... no PAT), the clock stops & is SET there for Team B's possession.</p><p></p><p>For Team B's possession, clock winds DOWN from cumulative time it took Team A to score. If Team B matches or beats Team A's score before 0:00 (i.e. "quicker than Team A)... Team B wins.</p><p></p><p>If neither team scores in 1st possession or Team B ties as clock reaches 0:00... repeat until you have a winner. (Could alternate possession somehow...maybe... or not)</p><p></p><p>If Team A punts or has a turnover, Team B gets untimed possession to score (& win).</p><p></p><p>Interesting strategy decisions:</p><p>1) Receive or kick to start OT?</p><p>2) Kick FG "quick" if you find yourself into range quickly.</p><p>3) Managing timeouts.</p></blockquote><p></p>
[QUOTE="FredJacket, post: 535844, member: 2843"] Personally, I don't really have any big problem with the way the NFL handles overtime. But lots of talk after KC didn't get opportunity (per rules) to possess ball & lost their AFC championship game on Sunday. Here's something I was thinking about... shoot holes in this idea. Some underlying goals: 1) Limit as much as possible the "extra" time. Don't want drawn out OT. 2) Have a winner (avoid ties... regular season issue). 3) Avoid scenario where a team may never get offensive opportunity. Ok. Here goes: Team A starts possession with 0:00 on clock & clock runs UP as they play their possession. Clock stops/starts per normal "end of game" rules. When/if they score (3 or 6... no PAT), the clock stops & is SET there for Team B's possession. For Team B's possession, clock winds DOWN from cumulative time it took Team A to score. If Team B matches or beats Team A's score before 0:00 (i.e. "quicker than Team A)... Team B wins. If neither team scores in 1st possession or Team B ties as clock reaches 0:00... repeat until you have a winner. (Could alternate possession somehow...maybe... or not) If Team A punts or has a turnover, Team B gets untimed possession to score (& win). Interesting strategy decisions: 1) Receive or kick to start OT? 2) Kick FG "quick" if you find yourself into range quickly. 3) Managing timeouts. [/QUOTE]
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