This is a telling chart. While overall we’re good at running this year IMO being bad in terms of stuff rate and line yards tells the real story - we are either real good at it or real bad at it depending on if your D is competent against our line.
So I will continue to beat the throw-to-open-up-the-run drum.
I posted this in another thread:
I don’t know if our offense is designed around the run, but…
Against FSU we threw 16 passes for 146 yards and won. We ran for 36 rushes for 190 yards. Win
Ga State: 29 passes for 274 yards, 32 rushes for 274 yards. Win
Syracuse: 40 passes for 266 yards, 25 rushes for 112 yards. Loss
Louisville: 32 passes for 312 yards, 35 rushes for 105 yards. Loss
Duke: 32 passes for 167 yards, 48 rushes for 247 yards. Win
UNC: 23 passes for 134 yards, 48 rushes for 385 yards. Win
Notre Dame: 39 passes for 247 yards, 29 rushes for 64 yards. Loss
I think the Syracuse game showed a recipe: stifle the run and we lose. If we get 150 yards on the ground or thereabouts, we have a good shot at winning. It could be a coincidence, but I don’t think we have a backup plan for when the run isn’t working—at least, not in any games this year.
I’m not critical of Faulkner’s play calling—he seems to call a good game. I do think our passing offense needs to be strong enough to carry the offense, and it doesn’t seem to be.
Once the run got shut down, and it got shut down cold, Pyron was in a tough spot.
Overall, his numbers were pretty good. I think he would have needed a Doug Flutie game to win without a rushing attack.
It’s an offseason problem, but it looks like Faulkner needs to build up the passing game to the point it can carry the team, or make sure the run game is near impossible to shut down
Defense and special teams aren’t winning the game for us either, but that’s another story
Also, we aren’t a high tempo offense. When we win, we limit possessions and burn a ton of clock. We don’t score as much as an air raid team