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<blockquote data-quote="bravejason" data-source="post: 630736" data-attributes="member: 1069"><p>Finally got around to looking at the stats. GT offense was better than what it looked. They only ran 46 plays, had to do it in a smidgeon over 18 minutes, and did so to the tune of 6.5 yd per play. I think that’s pretty good for a team executing a brand new offense. </p><p></p><p>Similarly, the team was probably better than it looked defensively. Citadel ran 75 plays and consumed nearly 42 of clock to do so. There was some bad defensively, of course. Citadel went 4/4 on 3rd & 2 and 3rd & 1 and had one 4th down conversion. I know it’s tough to stop that offense in short yardage but I’d hope that you stop at least one short yardage attempt for that many tries. That means Citadel went 4/12 on 3rd & 3 or longer. 33% is normally very good, but when those were all long conversions, maybe that isn’t so great.</p><p></p><p>The killer for me was the series with the three unsportsmanlike penalties. Citadel is at 2nd & 9 from their own 26, gets stopped for 3rd and long and then GT’s penalty fixes their down and distance problem and moves the ball for free to near mid-field. The defense again puts Citadel in 3rd and long and again uses a penalty to solve Citadel’s down and distance problem and freely moved the ball to GT’s half of the field. From inside the red zone Citadel chop blocks and then throws an interception. Now GT should be sitting pretty at mid-field except the third penalty comes in and erases the interception return and half of the chop block penalty yards. So instead of great field position, GT effectively starts from a touchback. While Citadel never scored on that series, GT’s defense spent a lot of extra time on the field and wrecked three opportunities for good field position. Offensively, GT quickly went three and out on the ensuing possession. Ugh.</p></blockquote><p></p>
[QUOTE="bravejason, post: 630736, member: 1069"] Finally got around to looking at the stats. GT offense was better than what it looked. They only ran 46 plays, had to do it in a smidgeon over 18 minutes, and did so to the tune of 6.5 yd per play. I think that’s pretty good for a team executing a brand new offense. Similarly, the team was probably better than it looked defensively. Citadel ran 75 plays and consumed nearly 42 of clock to do so. There was some bad defensively, of course. Citadel went 4/4 on 3rd & 2 and 3rd & 1 and had one 4th down conversion. I know it’s tough to stop that offense in short yardage but I’d hope that you stop at least one short yardage attempt for that many tries. That means Citadel went 4/12 on 3rd & 3 or longer. 33% is normally very good, but when those were all long conversions, maybe that isn’t so great. The killer for me was the series with the three unsportsmanlike penalties. Citadel is at 2nd & 9 from their own 26, gets stopped for 3rd and long and then GT’s penalty fixes their down and distance problem and moves the ball for free to near mid-field. The defense again puts Citadel in 3rd and long and again uses a penalty to solve Citadel’s down and distance problem and freely moved the ball to GT’s half of the field. From inside the red zone Citadel chop blocks and then throws an interception. Now GT should be sitting pretty at mid-field except the third penalty comes in and erases the interception return and half of the chop block penalty yards. So instead of great field position, GT effectively starts from a touchback. While Citadel never scored on that series, GT’s defense spent a lot of extra time on the field and wrecked three opportunities for good field position. Offensively, GT quickly went three and out on the ensuing possession. Ugh. [/QUOTE]
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