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Elasticity of Demand
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<blockquote data-quote="RamblinRed" data-source="post: 868678" data-attributes="member: 1776"><p>1. Have to have a better product on the field.</p><p>2. Figure out what you want to be as a gameday experience. I feel like the experience is sort of all over the map right now. How glitzy do you want to be, how focused on college traditions. etc.</p><p>3. Shorten the game. College football is currently the longest sport in the US. Avg game is 3 hr 28 min. NFL and MLB are both about 20 min less. NBA more than an hour less. MLS is also more than an hour less.</p><p></p><p>Three items have largely contributed to the lengthening of the college game. Increased number of advertisements, increased number of reviews, and the proliferation of passing offenses. All have lengthened the amount of time required to finish a game. </p><p>I'd say there is almost no chance for the first one to decrease as the AA's are drunk on TV money and it continues to become a larger percentage of the revenue generated by AA's, so if anything I expect it to increase.</p><p></p><p>The number of reviews (outside of targeting which are sort of untouchable due to athlete safety) could be reduced. Maybe go to more of an NFL system where you have a limited number of reviews you can use in a game.</p><p></p><p>May have to think about either shortening the time between plays to 30-35 seconds (though that could potentially backfire if it leads to more delay of game penalties) or allowing the clock to run after an incomplete pass.</p></blockquote><p></p>
[QUOTE="RamblinRed, post: 868678, member: 1776"] 1. Have to have a better product on the field. 2. Figure out what you want to be as a gameday experience. I feel like the experience is sort of all over the map right now. How glitzy do you want to be, how focused on college traditions. etc. 3. Shorten the game. College football is currently the longest sport in the US. Avg game is 3 hr 28 min. NFL and MLB are both about 20 min less. NBA more than an hour less. MLS is also more than an hour less. Three items have largely contributed to the lengthening of the college game. Increased number of advertisements, increased number of reviews, and the proliferation of passing offenses. All have lengthened the amount of time required to finish a game. I'd say there is almost no chance for the first one to decrease as the AA's are drunk on TV money and it continues to become a larger percentage of the revenue generated by AA's, so if anything I expect it to increase. The number of reviews (outside of targeting which are sort of untouchable due to athlete safety) could be reduced. Maybe go to more of an NFL system where you have a limited number of reviews you can use in a game. May have to think about either shortening the time between plays to 30-35 seconds (though that could potentially backfire if it leads to more delay of game penalties) or allowing the clock to run after an incomplete pass. [/QUOTE]
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