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An idea to improve Bobby Dodd Stadium.
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<blockquote data-quote="RonJohn" data-source="post: 908007" data-attributes="member: 2426"><p>I thought the gameday production was better at the UVA game than it has been. Maybe it is only because there wasn't any money down or other nonsense. However, I think it was a little more organized. Most things seemed to have a place. The sound system didn't sound poor, except for the feedback on the ref's microphone.</p><p></p><p>I have posted several times about being impressed with the gameday production at the ND game last year. For every false start that GT committed, (and there were several in that game) they played a history of false starts by opposing teams in that stadium. The video board and sound attributed the false starts to the fans in the stands. On GT third downs, they played a video to get the fans making noise. Then when GT failed to make a first down (and there were multiple times in that game) they played a celebratory video thanking the fans for making noise and helping out. I don't think I would change the band playing chords, nor the announcer saying it's third down. However, we could have a video of fans screaming in addition to the "get loud" being posted on the side screens. I wouldn't play the celebratory song that they played at ND, (the old Six Flags theme song) but get something up there that makes the fans feel as if they are part of the game.</p><p></p><p>Those are a couple of simple gameday ideas that could be implemented. Another big thing that I noticed up there is that the production quality and timing was near perfect. It was like one of the national Sunday NFL TV production crews was directing and pushing all of the buttons. It would take a while to get to that point, but they could start with things like the two I mentioned. Get it to be a production, and pull the fans into the game.</p></blockquote><p></p>
[QUOTE="RonJohn, post: 908007, member: 2426"] I thought the gameday production was better at the UVA game than it has been. Maybe it is only because there wasn't any money down or other nonsense. However, I think it was a little more organized. Most things seemed to have a place. The sound system didn't sound poor, except for the feedback on the ref's microphone. I have posted several times about being impressed with the gameday production at the ND game last year. For every false start that GT committed, (and there were several in that game) they played a history of false starts by opposing teams in that stadium. The video board and sound attributed the false starts to the fans in the stands. On GT third downs, they played a video to get the fans making noise. Then when GT failed to make a first down (and there were multiple times in that game) they played a celebratory video thanking the fans for making noise and helping out. I don't think I would change the band playing chords, nor the announcer saying it's third down. However, we could have a video of fans screaming in addition to the "get loud" being posted on the side screens. I wouldn't play the celebratory song that they played at ND, (the old Six Flags theme song) but get something up there that makes the fans feel as if they are part of the game. Those are a couple of simple gameday ideas that could be implemented. Another big thing that I noticed up there is that the production quality and timing was near perfect. It was like one of the national Sunday NFL TV production crews was directing and pushing all of the buttons. It would take a while to get to that point, but they could start with things like the two I mentioned. Get it to be a production, and pull the fans into the game. [/QUOTE]
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