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2016 Class Analysis + Player Ranking
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<blockquote data-quote="Boomergump" data-source="post: 208673" data-attributes="member: 639"><p>I haven't spent as much time with this class as I would have liked at this point, reviewing film etc. After having read this thread (great job everybody btw) I decided to go back and watch a few and offer a few thoughts.</p><p></p><p>I have been most concerned about DL for a while (no secret) and who we have been able to bring in. So I decided to start there. It looks to me like we have brought in 3 really good players in this group. That eases my mind some.</p><p></p><p>I am a little higher on Brandon Adams than some in this thread. First and foremost, he is a kid we won't have to teach about pad level. If you haven't watched his film, or you did but just went through the motions, go back and see it again. He is a 300+ lb kid who plays with GREAT pad level already. He is really hard to block and move. When you compare that to Kallon, Gotsis, and to a lesser extent Gamble, this kid is way ahead of the game. Each of those 3 took a while to understand inside technique. He also plays a little angry, which is good. He'll be a NG I am sure, and we need one bad. It all starts on the interior and having a guy who creates a log jam. IMHO, Adams fits that bill nicely.</p><p></p><p>Branch is a more mature player with a motor and really good feet and instincts. He is ready to play right now. This is another kid who won't be a "project". He will be a "playmaker" from the start. His film might mean a little more since he is going against older kids. Well, they couldn't block him in JUCO and he was all over the place. I am not sure where he will go. He could be a 3 tech or SDE. We will have to see.</p><p></p><p>Jordan Woods' film was pretty high end. It is hard to imagine any program who wouldn't want a guy like that. He has good push and even better use of hands. He can bull rush and he can beat you on the edge with speed and moves. It will be interesting to see how that plays at the next level because nobody in HS was a match for him. In Woods, we finally have a guy to play on the end who is a protoype in body size. He runs well and should be good whether playing the run or getting after the passer some.</p><p></p><p>With all the talk about class rankings and all that, in my mind, what really matters is: did you make yourself better in areas that you needed to most? That means more to me in terms of impact. I strongly feel we made ourselves better on the defensive interior with this class and it has been a long time coming.</p><p></p><p>One more random comment. I decided to watch Mills' film. He might not have eye popping measurables like some RBs going to big schools, but this kid has vision and instinct. One of the more subtle things that makes really good running backs is how well they see the field and ready themselves for contact. This kid runs so tough because he always seems to see things coming before other players do. He knows where his weight is and always has it ready. That is what allowed him to run through so much contact on that film. He continually made great decisions about direction of cuts etc as if the game is slower for him than others.</p></blockquote><p></p>
[QUOTE="Boomergump, post: 208673, member: 639"] I haven't spent as much time with this class as I would have liked at this point, reviewing film etc. After having read this thread (great job everybody btw) I decided to go back and watch a few and offer a few thoughts. I have been most concerned about DL for a while (no secret) and who we have been able to bring in. So I decided to start there. It looks to me like we have brought in 3 really good players in this group. That eases my mind some. I am a little higher on Brandon Adams than some in this thread. First and foremost, he is a kid we won't have to teach about pad level. If you haven't watched his film, or you did but just went through the motions, go back and see it again. He is a 300+ lb kid who plays with GREAT pad level already. He is really hard to block and move. When you compare that to Kallon, Gotsis, and to a lesser extent Gamble, this kid is way ahead of the game. Each of those 3 took a while to understand inside technique. He also plays a little angry, which is good. He'll be a NG I am sure, and we need one bad. It all starts on the interior and having a guy who creates a log jam. IMHO, Adams fits that bill nicely. Branch is a more mature player with a motor and really good feet and instincts. He is ready to play right now. This is another kid who won't be a "project". He will be a "playmaker" from the start. His film might mean a little more since he is going against older kids. Well, they couldn't block him in JUCO and he was all over the place. I am not sure where he will go. He could be a 3 tech or SDE. We will have to see. Jordan Woods' film was pretty high end. It is hard to imagine any program who wouldn't want a guy like that. He has good push and even better use of hands. He can bull rush and he can beat you on the edge with speed and moves. It will be interesting to see how that plays at the next level because nobody in HS was a match for him. In Woods, we finally have a guy to play on the end who is a protoype in body size. He runs well and should be good whether playing the run or getting after the passer some. With all the talk about class rankings and all that, in my mind, what really matters is: did you make yourself better in areas that you needed to most? That means more to me in terms of impact. I strongly feel we made ourselves better on the defensive interior with this class and it has been a long time coming. One more random comment. I decided to watch Mills' film. He might not have eye popping measurables like some RBs going to big schools, but this kid has vision and instinct. One of the more subtle things that makes really good running backs is how well they see the field and ready themselves for contact. This kid runs so tough because he always seems to see things coming before other players do. He knows where his weight is and always has it ready. That is what allowed him to run through so much contact on that film. He continually made great decisions about direction of cuts etc as if the game is slower for him than others. [/QUOTE]
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