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End of Half Clock Management
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<blockquote data-quote="CuseJacket" data-source="post: 747178" data-attributes="member: 274"><p>There's no reason to be in a rush though. I don't follow the logic that our coaches believe our freshman QB would not be able to handle a situation where there is more clock than necessary to try and score. We are already a team that plays with tempo. Especially after wasting two timeouts prior and having the opportunity to explain the situation and settle him down (if there is even anything to that message board hypothesis).</p><p></p><p>Do you agree that using a timeout would have been wiser than spiking? I believe a timeout would have been a bad decision too, albeit better than wasting a down.</p><p></p><p></p><p>To your point previously, there was no way to know the future.</p><p></p><p>I wanted to burn clock when GT had the ball. UCF had scored 3 touchdowns on its prior 4 possessions, with our only stop being a 55 yard drive ending in a fumble. Consider me less than confident that we would stop them when they got the ball back after our possession was over.</p><p></p><p>Now, once we got their offense into 3rd and 9 on their end of the field, it was a down and distance where I'd expect a defensive coach to think he has the advantage. Or, in a game where you're down and UCF was getting the ball back after half, and maybe at a point where you think about calculated risks (similar to an onside kick that followed shortly after), that might have been an opportunity to reap a potential reward.</p><p></p><p>To be clear though, while I suggested using the last timeout to try and force a punt, I'm nowhere near as bothered by it in a relative sense. I'm also not up in arms over the timeout/spike thing because it didn't ultimately affect the outcome (retrospectively), but I do believe it was a bad decision or miscommunication.</p></blockquote><p></p>
[QUOTE="CuseJacket, post: 747178, member: 274"] There's no reason to be in a rush though. I don't follow the logic that our coaches believe our freshman QB would not be able to handle a situation where there is more clock than necessary to try and score. We are already a team that plays with tempo. Especially after wasting two timeouts prior and having the opportunity to explain the situation and settle him down (if there is even anything to that message board hypothesis). Do you agree that using a timeout would have been wiser than spiking? I believe a timeout would have been a bad decision too, albeit better than wasting a down. To your point previously, there was no way to know the future. I wanted to burn clock when GT had the ball. UCF had scored 3 touchdowns on its prior 4 possessions, with our only stop being a 55 yard drive ending in a fumble. Consider me less than confident that we would stop them when they got the ball back after our possession was over. Now, once we got their offense into 3rd and 9 on their end of the field, it was a down and distance where I'd expect a defensive coach to think he has the advantage. Or, in a game where you're down and UCF was getting the ball back after half, and maybe at a point where you think about calculated risks (similar to an onside kick that followed shortly after), that might have been an opportunity to reap a potential reward. To be clear though, while I suggested using the last timeout to try and force a punt, I'm nowhere near as bothered by it in a relative sense. I'm also not up in arms over the timeout/spike thing because it didn't ultimately affect the outcome (retrospectively), but I do believe it was a bad decision or miscommunication. [/QUOTE]
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